MediaWiki:Mechequipment.js: Unterschied zwischen den Versionen
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Schevv (Diskussion | Beiträge) (Enthält Ausrüstungen von Mechs für Scripte) |
Schevv (Diskussion | Beiträge) K (More weapons) |
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Zeile 2: | Zeile 2: | ||
name: "AC/2", | name: "AC/2", | ||
sswName: "(IS) Autocannon/2", | sswName: "(IS) Autocannon/2", | ||
clanTech: false, | |||
damage: 2, | damage: 2, | ||
heat: 1, | heat: 1, | ||
Zeile 12: | Zeile 13: | ||
ammo: 45, | ammo: 45, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 4 | refireMod: 4, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/5", | name: "AC/5", | ||
sswName: "(IS) Autocannon/5", | sswName: "(IS) Autocannon/5", | ||
clanTech: false, | |||
damage: 5, | damage: 5, | ||
heat: 1, | heat: 1, | ||
Zeile 27: | Zeile 30: | ||
ammo: 20, | ammo: 20, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 4 | refireMod: 4, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/10", | name: "AC/10", | ||
sswName: "(IS) Autocannon/10", | sswName: "(IS) Autocannon/10", | ||
clanTech: false, | |||
damage: 10, | damage: 10, | ||
heat: 3, | heat: 3, | ||
Zeile 42: | Zeile 47: | ||
ammo: 10, | ammo: 10, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 4 | refireMod: 4, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/20", | name: "AC/20", | ||
sswName: "(IS) Autocannon/20", | sswName: "(IS) Autocannon/20", | ||
clanTech: false, | |||
damage: 20, | damage: 20, | ||
heat: 7, | heat: 7, | ||
Zeile 57: | Zeile 64: | ||
ammo: 5, | ammo: 5, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 4 | refireMod: 4, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "LB-2 X AC", | name: "LB-2 X AC", | ||
sswName: "( | sswName: "(CL) LB 2-X AC", | ||
clanTech: false, | |||
damage: 2, | damage: 2, | ||
heat: 1, | heat: 1, | ||
Zeile 72: | Zeile 81: | ||
ammo: 45, | ammo: 45, | ||
cooldown: true, | cooldown: true, | ||
refireMod: 0 | refireMod: 0, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "LB-5 X AC", | name: "LB-5 X AC", | ||
sswName: "(IS) LB 5-X AC", | sswName: "(IS) LB 5-X AC", | ||
clanTech: false, | |||
damage: 5, | damage: 5, | ||
heat: 1, | heat: 1, | ||
Zeile 87: | Zeile 98: | ||
ammo: 20, | ammo: 20, | ||
cooldown: true, | cooldown: true, | ||
refireMod: 0 | refireMod: 0, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "LB-10 X AC", | name: "LB-10 X AC", | ||
sswName: "(IS) LB 10-X AC", | sswName: "(IS) LB 10-X AC", | ||
clanTech: false, | |||
damage: 10, | damage: 10, | ||
heat: 2, | heat: 2, | ||
Zeile 102: | Zeile 115: | ||
ammo: 10, | ammo: 10, | ||
cooldown: true, | cooldown: true, | ||
refireMod: 0 | refireMod: 0, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "LB-20 X AC", | name: "LB-20 X AC", | ||
sswName: "(IS) LB 20-X AC", | sswName: "(IS) LB 20-X AC", | ||
clanTech: false, | |||
damage: 20, | damage: 20, | ||
heat: | heat: 6, | ||
type: "ballistic", | type: "ballistic", | ||
rangeMin: 0, | rangeMin: 0, | ||
Zeile 117: | Zeile 132: | ||
ammo: 5, | ammo: 5, | ||
cooldown: true, | cooldown: true, | ||
refireMod: 0 | refireMod: 0, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/2 Ultra", | name: "AC/2 Ultra", | ||
sswName: "(IS) Ultra AC/2", | sswName: "(IS) Ultra AC/2", | ||
clanTech: false, | |||
damage: 2, | damage: 2, | ||
heat: 1, | heat: 1, | ||
Zeile 132: | Zeile 149: | ||
ammo: 45, | ammo: 45, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 1 | refireMod: 1, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/5 Ultra", | name: "AC/5 Ultra", | ||
sswName: "(IS) Ultra AC/5", | sswName: "(IS) Ultra AC/5", | ||
clanTech: false, | |||
damage: 5, | damage: 5, | ||
heat: 1, | heat: 1, | ||
Zeile 147: | Zeile 166: | ||
ammo: 20, | ammo: 20, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 1 | refireMod: 1, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/10 Ultra", | name: "AC/10 Ultra", | ||
sswName: "(IS) Ultra AC/10", | sswName: "(IS) Ultra AC/10", | ||
clanTech: false, | |||
damage: 10, | damage: 10, | ||
heat: 4, | heat: 4, | ||
Zeile 162: | Zeile 183: | ||
ammo: 10, | ammo: 10, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 1 | refireMod: 1, | ||
explodes: 0, | |||
}, | }, | ||
{ | { | ||
name: "AC/20 Ultra", | name: "AC/20 Ultra", | ||
sswName: "(IS) Ultra AC/20", | sswName: "(IS) Ultra AC/20", | ||
clanTech: false, | |||
damage: 20, | damage: 20, | ||
heat: 8, | heat: 8, | ||
Zeile 177: | Zeile 200: | ||
ammo: 5, | ammo: 5, | ||
cooldown: false, | cooldown: false, | ||
refireMod: 1 | refireMod: 1, | ||
explodes: 0, | |||
}, | |||
{ | |||
name: "LB-2 X AC", | |||
sswName: "(CL) LB 2-X AC", | |||
clanTech: true, | |||
damage: 2, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 4, | |||
rangeShort: 10, | |||
rangeMed: 20, | |||
rangeLong: 30, | |||
crits: 3, | |||
ammo: 45, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "LB-5 X AC", | |||
sswName: "(CL) LB 5-X AC", | |||
clanTech: true, | |||
damage: 5, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 3, | |||
rangeShort: 8, | |||
rangeMed: 15, | |||
rangeLong: 24, | |||
crits: 4, | |||
ammo: 20, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "LB-10 X AC", | |||
sswName: "(CL) LB 10-X AC", | |||
clanTech: true, | |||
damage: 10, | |||
heat: 2, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 6, | |||
rangeMed: 12, | |||
rangeLong: 18, | |||
crits: 5, | |||
ammo: 10, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "LB-20 X AC", | |||
sswName: "(CL) LB 20-X AC", | |||
clanTech: false, | |||
damage: 20, | |||
heat: 6, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 4, | |||
rangeMed: 8, | |||
rangeLong: 12, | |||
crits: 9, | |||
ammo: 5, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "AC/2 Ultra", | |||
sswName: "(CL) Ultra AC/2", | |||
clanTech: true, | |||
damage: 2, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 2, | |||
rangeShort: 8, | |||
rangeMed: 18, | |||
rangeLong: 27, | |||
crits: 2, | |||
ammo: 45, | |||
cooldown: false, | |||
refireMod: 1, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "AC/5 Ultra", | |||
sswName: "(CL) Ultra AC/5", | |||
clanTech: true, | |||
damage: 5, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 7, | |||
rangeMed: 14, | |||
rangeLong: 21, | |||
crits: 3, | |||
ammo: 20, | |||
cooldown: false, | |||
refireMod: 1, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "AC/10 Ultra", | |||
sswName: "(CL) Ultra AC/10", | |||
clanTech: true, | |||
damage: 10, | |||
heat: 4, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 6, | |||
rangeMed: 12, | |||
rangeLong: 18, | |||
crits: 4, | |||
ammo: 10, | |||
cooldown: false, | |||
refireMod: 1, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "AC/20 Ultra", | |||
sswName: "(CL) Ultra AC/20", | |||
clanTech: true, | |||
damage: 20, | |||
heat: 8, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 4, | |||
rangeMed: 8, | |||
rangeLong: 12, | |||
crits: 8, | |||
ammo: 5, | |||
cooldown: false, | |||
refireMod: 1, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "Gauss Rifle", | |||
sswName: "(IS) Gauss Rifle", | |||
clanTech: false, | |||
damage: 15, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 2, | |||
rangeShort: 7, | |||
rangeMed: 15, | |||
rangeLong: 22, | |||
crits: 7, | |||
ammo: 8, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 15, | |||
}, | |||
{ | |||
name: "Gauss Rifle", | |||
sswName: "(CL) Gauss Rifle", | |||
clanTech: true, | |||
damage: 15, | |||
heat: 1, | |||
type: "ballistic", | |||
rangeMin: 2, | |||
rangeShort: 7, | |||
rangeMed: 15, | |||
rangeLong: 22, | |||
crits: 6, | |||
ammo: 8, | |||
cooldown: true, | |||
refireMod: 0, | |||
explodes: 15, | |||
}, | |||
{ | |||
name: "Machine Gun", | |||
sswName: "(IS) Machine Gun", | |||
clanTech: false, | |||
damage: 2, | |||
heat: 0, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 1, | |||
rangeMed: 2, | |||
rangeLong: 3, | |||
crits: 1, | |||
ammo: 200, | |||
cooldown: false, | |||
refireMod: 0, | |||
explodes: 0, | |||
}, | |||
{ | |||
name: "Machine Gun", | |||
sswName: "(CL) Machine Gun", | |||
clanTech: true, | |||
damage: 2, | |||
heat: 0, | |||
type: "ballistic", | |||
rangeMin: 0, | |||
rangeShort: 1, | |||
rangeMed: 2, | |||
rangeLong: 3, | |||
crits: 1, | |||
ammo: 200, | |||
cooldown: false, | |||
refireMod: 0, | |||
explodes: 0, | |||
},]; | },]; | ||
mechEquipment.bySswName = function (name) { return this.find(i => i.sswName == name); }; | mechEquipment.bySswName = function (name) { return this.find(i => i.sswName == name); }; |
Aktuelle Version vom 19. Juni 2022, 09:29 Uhr
var mechEquipment = [{ name: "AC/2", sswName: "(IS) Autocannon/2", clanTech: false, damage: 2, heat: 1, type: "ballistic", rangeMin: 4, rangeShort: 8, rangeMed: 16, rangeLong: 24, crits: 1, ammo: 45, cooldown: false, refireMod: 4, explodes: 0, }, { name: "AC/5", sswName: "(IS) Autocannon/5", clanTech: false, damage: 5, heat: 1, type: "ballistic", rangeMin: 3, rangeShort: 6, rangeMed: 12, rangeLong: 18, crits: 4, ammo: 20, cooldown: false, refireMod: 4, explodes: 0, }, { name: "AC/10", sswName: "(IS) Autocannon/10", clanTech: false, damage: 10, heat: 3, type: "ballistic", rangeMin: 0, rangeShort: 5, rangeMed: 10, rangeLong: 15, crits: 7, ammo: 10, cooldown: false, refireMod: 4, explodes: 0, }, { name: "AC/20", sswName: "(IS) Autocannon/20", clanTech: false, damage: 20, heat: 7, type: "ballistic", rangeMin: 0, rangeShort: 3, rangeMed: 6, rangeLong: 9, crits: 10, ammo: 5, cooldown: false, refireMod: 4, explodes: 0, }, { name: "LB-2 X AC", sswName: "(CL) LB 2-X AC", clanTech: false, damage: 2, heat: 1, type: "ballistic", rangeMin: 4, rangeShort: 8, rangeMed: 18, rangeLong: 27, crits: 4, ammo: 45, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-5 X AC", sswName: "(IS) LB 5-X AC", clanTech: false, damage: 5, heat: 1, type: "ballistic", rangeMin: 3, rangeShort: 7, rangeMed: 14, rangeLong: 21, crits: 5, ammo: 20, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-10 X AC", sswName: "(IS) LB 10-X AC", clanTech: false, damage: 10, heat: 2, type: "ballistic", rangeMin: 0, rangeShort: 6, rangeMed: 12, rangeLong: 18, crits: 6, ammo: 10, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-20 X AC", sswName: "(IS) LB 20-X AC", clanTech: false, damage: 20, heat: 6, type: "ballistic", rangeMin: 0, rangeShort: 4, rangeMed: 8, rangeLong: 12, crits: 11, ammo: 5, cooldown: true, refireMod: 0, explodes: 0, }, { name: "AC/2 Ultra", sswName: "(IS) Ultra AC/2", clanTech: false, damage: 2, heat: 1, type: "ballistic", rangeMin: 3, rangeShort: 8, rangeMed: 17, rangeLong: 24, crits: 3, ammo: 45, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/5 Ultra", sswName: "(IS) Ultra AC/5", clanTech: false, damage: 5, heat: 1, type: "ballistic", rangeMin: 2, rangeShort: 6, rangeMed: 13, rangeLong: 20, crits: 5, ammo: 20, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/10 Ultra", sswName: "(IS) Ultra AC/10", clanTech: false, damage: 10, heat: 4, type: "ballistic", rangeMin: 0, rangeShort: 6, rangeMed: 12, rangeLong: 18, crits: 7, ammo: 10, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/20 Ultra", sswName: "(IS) Ultra AC/20", clanTech: false, damage: 20, heat: 8, type: "ballistic", rangeMin: 0, rangeShort: 3, rangeMed: 7, rangeLong: 10, crits: 10, ammo: 5, cooldown: false, refireMod: 1, explodes: 0, }, { name: "LB-2 X AC", sswName: "(CL) LB 2-X AC", clanTech: true, damage: 2, heat: 1, type: "ballistic", rangeMin: 4, rangeShort: 10, rangeMed: 20, rangeLong: 30, crits: 3, ammo: 45, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-5 X AC", sswName: "(CL) LB 5-X AC", clanTech: true, damage: 5, heat: 1, type: "ballistic", rangeMin: 3, rangeShort: 8, rangeMed: 15, rangeLong: 24, crits: 4, ammo: 20, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-10 X AC", sswName: "(CL) LB 10-X AC", clanTech: true, damage: 10, heat: 2, type: "ballistic", rangeMin: 0, rangeShort: 6, rangeMed: 12, rangeLong: 18, crits: 5, ammo: 10, cooldown: true, refireMod: 0, explodes: 0, }, { name: "LB-20 X AC", sswName: "(CL) LB 20-X AC", clanTech: false, damage: 20, heat: 6, type: "ballistic", rangeMin: 0, rangeShort: 4, rangeMed: 8, rangeLong: 12, crits: 9, ammo: 5, cooldown: true, refireMod: 0, explodes: 0, }, { name: "AC/2 Ultra", sswName: "(CL) Ultra AC/2", clanTech: true, damage: 2, heat: 1, type: "ballistic", rangeMin: 2, rangeShort: 8, rangeMed: 18, rangeLong: 27, crits: 2, ammo: 45, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/5 Ultra", sswName: "(CL) Ultra AC/5", clanTech: true, damage: 5, heat: 1, type: "ballistic", rangeMin: 0, rangeShort: 7, rangeMed: 14, rangeLong: 21, crits: 3, ammo: 20, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/10 Ultra", sswName: "(CL) Ultra AC/10", clanTech: true, damage: 10, heat: 4, type: "ballistic", rangeMin: 0, rangeShort: 6, rangeMed: 12, rangeLong: 18, crits: 4, ammo: 10, cooldown: false, refireMod: 1, explodes: 0, }, { name: "AC/20 Ultra", sswName: "(CL) Ultra AC/20", clanTech: true, damage: 20, heat: 8, type: "ballistic", rangeMin: 0, rangeShort: 4, rangeMed: 8, rangeLong: 12, crits: 8, ammo: 5, cooldown: false, refireMod: 1, explodes: 0, }, { name: "Gauss Rifle", sswName: "(IS) Gauss Rifle", clanTech: false, damage: 15, heat: 1, type: "ballistic", rangeMin: 2, rangeShort: 7, rangeMed: 15, rangeLong: 22, crits: 7, ammo: 8, cooldown: true, refireMod: 0, explodes: 15, }, { name: "Gauss Rifle", sswName: "(CL) Gauss Rifle", clanTech: true, damage: 15, heat: 1, type: "ballistic", rangeMin: 2, rangeShort: 7, rangeMed: 15, rangeLong: 22, crits: 6, ammo: 8, cooldown: true, refireMod: 0, explodes: 15, }, { name: "Machine Gun", sswName: "(IS) Machine Gun", clanTech: false, damage: 2, heat: 0, type: "ballistic", rangeMin: 0, rangeShort: 1, rangeMed: 2, rangeLong: 3, crits: 1, ammo: 200, cooldown: false, refireMod: 0, explodes: 0, }, { name: "Machine Gun", sswName: "(CL) Machine Gun", clanTech: true, damage: 2, heat: 0, type: "ballistic", rangeMin: 0, rangeShort: 1, rangeMed: 2, rangeLong: 3, crits: 1, ammo: 200, cooldown: false, refireMod: 0, explodes: 0, },]; mechEquipment.bySswName = function (name) { return this.find(i => i.sswName == name); };