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Version vom 17. Juni 2022, 09:27 Uhr

var mechEquipment = [{
  name: "AC/2",
  sswName: "(IS) Autocannon/2",
  damage: 2,
  heat: 1,
  type: "ballistic",
  rangeMin: 4,
  rangeShort: 8,
  rangeMed: 16,
  rangeLong: 24,
  crits: 1,
  ammo: 45,
  cooldown: false,
  refireMod: 4
},
{
  name: "AC/5",
  sswName: "(IS) Autocannon/5",
  damage: 5,
  heat: 1,
  type: "ballistic",
  rangeMin: 3,
  rangeShort: 6,
  rangeMed: 12,
  rangeLong: 18,
  crits: 4,
  ammo: 20,
  cooldown: false,
  refireMod: 4
},
{
  name: "AC/10",
  sswName: "(IS) Autocannon/10",
  damage: 10,
  heat: 3,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 5,
  rangeMed: 10,
  rangeLong: 15,
  crits: 7,
  ammo: 10,
  cooldown: false,
  refireMod: 4
},
{
  name: "AC/20",
  sswName: "(IS) Autocannon/20",
  damage: 20,
  heat: 7,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 3,
  rangeMed: 6,
  rangeLong: 9,
  crits: 10,
  ammo: 5,
  cooldown: false,
  refireMod: 4
},
{
  name: "LB-2 X AC",
  sswName: "(IS) LB 2-X AC",
  damage: 2,
  heat: 1,
  type: "ballistic",
  rangeMin: 4,
  rangeShort: 8,
  rangeMed: 18,
  rangeLong: 27,
  crits: 4,
  ammo: 45,
  cooldown: true,
  refireMod: 0
},
{
  name: "LB-5 X AC",
  sswName: "(IS) LB 5-X AC",
  damage: 5,
  heat: 1,
  type: "ballistic",
  rangeMin: 3,
  rangeShort: 7,
  rangeMed: 14,
  rangeLong: 21,
  crits: 5,
  ammo: 20,
  cooldown: true,
  refireMod: 0
},
{
  name: "LB-10 X AC",
  sswName: "(IS) LB 10-X AC",
  damage: 10,
  heat: 2,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 6,
  rangeMed: 12,
  rangeLong: 18,
  crits: 6,
  ammo: 10,
  cooldown: true,
  refireMod: 0
},
{
  name: "LB-20 X AC",
  sswName: "(IS) LB 20-X AC",
  damage: 20,
  heat: 5,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 4,
  rangeMed: 8,
  rangeLong: 12,
  crits: 11,
  ammo: 5,
  cooldown: true,
  refireMod: 0
},
{
  name: "AC/2 Ultra",
  sswName: "(IS) Ultra AC/2",
  damage: 2,
  heat: 1,
  type: "ballistic",
  rangeMin: 3,
  rangeShort: 8,
  rangeMed: 17,
  rangeLong: 24,
  crits: 3,
  ammo: 45,
  cooldown: false,
  refireMod: 1
},
{
  name: "AC/5 Ultra",
  sswName: "(IS) Ultra AC/5",
  damage: 5,
  heat: 1,
  type: "ballistic",
  rangeMin: 2,
  rangeShort: 6,
  rangeMed: 13,
  rangeLong: 20,
  crits: 5,
  ammo: 20,
  cooldown: false,
  refireMod: 1
},
{
  name: "AC/10 Ultra",
  sswName: "(IS) Ultra AC/10",
  damage: 10,
  heat: 4,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 6,
  rangeMed: 12,
  rangeLong: 18,
  crits: 7,
  ammo: 10,
  cooldown: false,
  refireMod: 1
},
{
  name: "AC/20 Ultra",
  sswName: "(IS) Ultra AC/20",
  damage: 20,
  heat: 8,
  type: "ballistic",
  rangeMin: 0,
  rangeShort: 3,
  rangeMed: 7,
  rangeLong: 10,
  crits: 10,
  ammo: 5,
  cooldown: false,
  refireMod: 1
},];
mechEquipment.bySswName = function (name) { return this.find(i => i.sswName == name); };